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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture Softcover reprint of the original 1st ed. 2016 edition
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture
This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design.
218 pages, 14 Tables, color; 14 Illustrations, color; XV, 218 p. 14 illus. in color.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | July 7, 2018 |
| ISBN13 | 9783319829173 |
| Publishers | Springer International Publishing AG |
| Pages | 218 |
| Dimensions | 150 × 220 × 10 mm · 285 g |
| Language | German |
| Editor | Lee, S. Austin |
| Editor | Pulos, Alexis |