Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture -  - Books - Springer International Publishing AG - 9783319438160 - January 4, 2017
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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture 1st ed. 2016 edition

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This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design.


209 pages, 14 colour illustrations, 14 colour tables, biography

Media Books     Hardcover Book   (Book with hard spine and cover)
Released January 4, 2017
ISBN13 9783319438160
Publishers Springer International Publishing AG
Pages 218
Dimensions 148 × 210 × 20 mm   ·   521 g
Language French  
Editor Lee, S. Austin
Editor Pulos, Alexis

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