Mixed Reality for Education - Gaming Media and Social Effects -  - Books - Springer Verlag, Singapore - 9789819949601 - April 2, 2025
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Mixed Reality for Education - Gaming Media and Social Effects

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This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education;

Media Books     Paperback Book   (Book with soft cover and glued back)
Released April 2, 2025
ISBN13 9789819949601
Publishers Springer Verlag, Singapore
Pages 400
Dimensions 150 × 220 × 10 mm   ·   690 g
Editor Cai, Yiyu
Editor Goei, Sui Lin
Editor Mangina, Eleni

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