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Mixed Reality for Education - Gaming Media and Social Effects
Mixed Reality for Education - Gaming Media and Social Effects
This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education;
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | April 2, 2025 |
| ISBN13 | 9789819949601 |
| Publishers | Springer Verlag, Singapore |
| Pages | 400 |
| Dimensions | 150 × 220 × 10 mm · 690 g |
| Editor | Cai, Yiyu |
| Editor | Goei, Sui Lin |
| Editor | Mangina, Eleni |