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Digital Games and Mathematics Learning: Potential, Promises and Pitfalls - Mathematics Education in the Digital Era 1st ed. 2015 edition
Digital Games and Mathematics Learning: Potential, Promises and Pitfalls - Mathematics Education in the Digital Era
Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age-proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies.
307 pages, 9 black & white illustrations, 69 colour illustrations, 24 black & white tables, biograph
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | October 14, 2015 |
| ISBN13 | 9789401795166 |
| Publishers | Springer |
| Pages | 309 |
| Dimensions | 155 × 235 × 19 mm · 630 g |
| Editor | Jorgensen (Zevenbergen), Robyn |
| Editor | Lowrie, Tom |