Emotion in Video Game Soundtracking - International Series on Computer, Entertainment and Media Technology -  - Books - Springer International Publishing AG - 9783319891651 - June 4, 2019
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Emotion in Video Game Soundtracking - International Series on Computer, Entertainment and Media Technology Softcover reprint of the original 1st ed. 2018 edition

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Soundtracking videogames presents a unique challenge compared to traditional composition (for example film music) in that the narrative of gameplay is non-linear – Player dependent actions can change the narrative and thus the emotional characteristics required in the soundtrack.


167 pages, 37 Illustrations, black and white; X, 167 p. 37 illus.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released June 4, 2019
ISBN13 9783319891651
Publishers Springer International Publishing AG
Pages 167
Dimensions 150 × 220 × 10 mm   ·   258 g
Language German  
Editor Lee, Newton
Editor Williams, Duncan

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