Artificial Intelligence and Games - Georgios N. Yannakakis - Books - Springer International Publishing AG - 9783319875767 - June 4, 2019
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Artificial Intelligence and Games Softcover Reprint of the Original 1st 2018 edition

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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.


337 pages, 76 Illustrations, color; 7 Illustrations, black and white; XXIII, 337 p. 83 illus., 76 il

Media Books     Paperback Book   (Book with soft cover and glued back)
Released June 4, 2019
ISBN13 9783319875767
Publishers Springer International Publishing AG
Pages 337
Dimensions 235 × 155 × 25 mm   ·   562 g
Language German  

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