Video Games and Environmental Humanities: Playing to Save The World -  - Books - Springer International Publishing AG - 9783031679797 - October 22, 2024
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Video Games and Environmental Humanities: Playing to Save The World 2024 edition

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It focuses on how video games are a site for creating and interacting within environments, with analysis that showcases how environments are shaped within video games as well as serve as a reflection of our real world.


192 pages, Approx. 270 p.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released October 22, 2024
ISBN13 9783031679797
Publishers Springer International Publishing AG
Pages 271
Dimensions 150 × 220 × 20 mm   ·   494 g
Language German  
Editor Aliano, Kelly I.
Editor Crowley, Adam

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