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Trophy Cases: The Theory, Design, and Cultural Politics of Video Game Trophies and Achievements
Trophy Cases: The Theory, Design, and Cultural Politics of Video Game Trophies and Achievements
An interdisciplinary and international roster of contributors explore the theory, design, and player practices surrounding video game reward systems, arguing for the importance of understanding trophies and achievements as central aspect of video game design and play.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| To be released | September 3, 2026 |
| ISBN13 | 9781666964370 |
| Publishers | Bloomsbury Publishing Plc |
| Pages | 288 |
| Dimensions | 150 × 220 × 20 mm · 503 g |
| Editor | Ganzon, Sarah Christina |
| Editor | Scheiding, Ryan |
| Editor | Staines, Dan |