Gaming Globally: Production, Play, and Place - Critical Media Studies -  - Books - Palgrave Macmillan - 9781349435012 - December 28, 2012
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Gaming Globally: Production, Play, and Place - Critical Media Studies 1st ed. 2013 edition

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Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.


279 pages, 14 Illustrations, black and white; XI, 279 p. 14 illus.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released December 28, 2012
ISBN13 9781349435012
Publishers Palgrave Macmillan
Pages 279
Dimensions 150 × 220 × 10 mm   ·   340 g
Language English  
Editor Aslinger, B.
Editor Huntemann, N.

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