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Composing Music for Games: The Art, Technology and Business of Video Game Scoring Chance Thomas 1st edition
Composing Music for Games: The Art, Technology and Business of Video Game Scoring
Chance Thomas
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
364 pages, 15 colour tables, 274 colour illustrations
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | February 24, 2016 |
| ISBN13 | 9781138021419 |
| Publishers | Taylor & Francis Ltd |
| Pages | 376 |
| Dimensions | 191 × 236 × 19 mm · 776 g |
| Language | English |
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