Composing Music for Games: The Art, Technology and Business of Video Game Scoring - Chance Thomas - Books - Taylor & Francis Ltd - 9781138021419 - February 24, 2016
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Composing Music for Games: The Art, Technology and Business of Video Game Scoring 1st edition

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Composing Music for Games  is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.


364 pages, 15 colour tables, 274 colour illustrations

Media Books     Paperback Book   (Book with soft cover and glued back)
Released February 24, 2016
ISBN13 9781138021419
Publishers Taylor & Francis Ltd
Pages 376
Dimensions 191 × 236 × 19 mm   ·   776 g
Language English  

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