Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media - Sinclair, Jean-Luc (New York University, Berklee College of Music) - Books - Taylor & Francis Ltd - 9781041072447 - November 24, 2026
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Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media 2nd edition

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$ 218.99
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Expected delivery Dec 2 - 7, 2026
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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. The book looks at the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

Media Books     Hardcover Book   (Book with hard spine and cover)
To be released November 24, 2026
ISBN13 9781041072447
Publishers Taylor & Francis Ltd
Pages 406
Dimensions 150 × 220 × 20 mm   ·   641 g   (Weight (estimated))

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