Gamification and Design Thinking in Higher Education: Case Studies for Instructional Innovation in the Economics Classroom - Routledge Research in Higher Education - Carmen Bueno Munoz - Books - Taylor & Francis Ltd - 9781032675411 - May 5, 2025
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Gamification and Design Thinking in Higher Education: Case Studies for Instructional Innovation in the Economics Classroom - Routledge Research in Higher Education

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This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released May 5, 2025
ISBN13 9781032675411
Publishers Taylor & Francis Ltd
Pages 104
Dimensions 150 × 220 × 10 mm   ·   180 g
Language English  

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